Gratitude to all the artists for sharing their expertise.
Here is a list of resources, mostly for Blender, to achieve a painterly or cartoon effect, categorized by style. π π π
Blender shader by Kevandram
3 Simple Stylized Toon Shaders for Creating 2D/3D Artworks in Blender
Part1: toon
Blender shader + grease pencil by lacruzo
My Blender 2D/3D Process with Grease Pencil
Blender shader + grease pencil by TipTut
Basic Blender Toon / Cel Shader Tutorial 2D Grease Pencil + 3D Modelling
More Blender outline techniques by Levy Magony
10 Outline Techniques I Wish I Knew Sooner in Blender
My experiments
1. using Geometry Nodes - Inverse Hull by Erindale
Endless Flight Loop with Geometry Nodes - Blender Tutorial
2. similar effect as π using Modifiers by GAKU
3D Sketch in Blender Grease Pencil
also: grease pencil
Comparing the two methods above
the results look very similar, but I prefer using GN because I donβt need to apply the GN modifier before using indexed material. Itβs hard to make changes once applied.
using Geometry nodes (method1)
using Modifiers (method2)
SVG outline in Blender
Freestyle SVG Exporter β Blender Manual
Other: Spline materials by Spline
Creating a toon shading in 3D with Spline
Creating outlines in 3D with Spline
interactive!
Blender filter by Tradigital
Blender Line Art Curve Modifier
Gumroad: https://tradigital.gumroad.com/l/yrjflm
Blender shader by Diego Gangl
Cool Watercolor material with Eevee - Sinestesia
Watercolor βwetβ effect
paper texture
Blender shader by Kevandram
3 Simple Stylized Toon Shaders for Creating 2D/3D Artworks in Blender
Part3: watercolor